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Call to Arms is a Countess ability unlocked at level 5. It costs 50 mana to use and has a 22-second cooldown.

While active, she and her nearby allies deal greatly increased damage, with the multiplier increasing as the stat increases. All allies also receive a 20% movement speed boost. The Countess' personal movement speed and damage resistances are also increased. While this ability costs more mana to activate, it has a lower continuous mana cost than the Squire's Blood Rage.

Scaling[]

Notes[]

  • Call to Arms stacks with a Propeller Cat which can together multiply hero damage by 7 times or more.
  • This ability's damage multiplier does not stack with Hero Boost, and has roughly 20% worse damage scaling.
  • Starting from 2020 mana, Call to Arms will last approximately 35 seconds before disabling.

Version History[]

Redux[]

  • ?: Mana consumption rate reduced.

Vanilla[]

  • 9.4.0: Resistance buff decreased by 20%.
  • ?: Introduced with the Countess.

Trivia[]

  • This ability's icon depicts the Adept and Initiate on opposite sides.