Dungeon Defenders Wiki
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| special = Summons and revives Skeletons, Heals, Fireballs}}
 
| special = Summons and revives Skeletons, Heals, Fireballs}}
 
==Basics==
 
==Basics==
 
[[File:Mage.png]]
 
 
 
The '''Dark Elf Mage''' has three abilities: summoning [[Skeleton]]s at range, healing his allies, and a deadly ranged attack.
 
The '''Dark Elf Mage''' has three abilities: summoning [[Skeleton]]s at range, healing his allies, and a deadly ranged attack.
   
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==Wizardry==
 
==Wizardry==
 
The [[Wizardry]] Challenge features an abundance of Dark Elf Mages; in fact, they are the only spawning monster. The player must locate and destroy two of the wizards, for all the others are invincible.
 
[[File:Darkelfmage.png|left|thumb|210px|Appearance]]The [[Wizardry]] Challenge features an abundance of Dark Elf Mages; in fact, they are the only spawning monster. The player must locate and destroy two of the wizards, for all the others are invincible.
 
   
 
Best way is to have one player guard a quarter of the map, since that way the vulnerable ones will always be immidiately found.
 
Best way is to have one player guard a quarter of the map, since that way the vulnerable ones will always be immidiately found.
   
   
 
[[File:Mage.png]]
   
 
{{Creaturemenu}}
 
{{Creaturemenu}}

Revision as of 22:44, 10 February 2012

Basics

The Dark Elf Mage has three abilities: summoning Skeletons at range, healing his allies, and a deadly ranged attack.

Their summoned skeletons inherit their master's elemental alignments (fire or poison or lightning).

Strategy

It is highly recommended to quickly dispose of the Elf Mages if encountered. If this is not done, many of the unfinished enemies will be healed, and an abundance of skeletons will swarm your defenses. However, while fighting the Mages, be wary of their heavy fireball attacks. These attacks are quite damaging to both tower and player.

Be careful when using blockades against this foe: If any physical space is left for them, a skeleton can slip through even the strongest defenses by being revived repeatedly. These skeletons will never disappear permanently until the summoner is killed, and they tend to swarm defenses and even the Crystals.

Extremely dangerouns on higher game difficulties! Their sceletons are beyond annoying, their long-range fireballs are deadly and their constant area healing is a problem for any defense.

They will even attempt to run if a player approaches them, and they will fire through and over certain obstacles just to ruin your defenses!

Wizardry

The Wizardry Challenge features an abundance of Dark Elf Mages; in fact, they are the only spawning monster. The player must locate and destroy two of the wizards, for all the others are invincible.

Best way is to have one player guard a quarter of the map, since that way the vulnerable ones will always be immidiately found.


Mage