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The Deadly Striker Tower (DST) is an Apprentice/Adept tower. It fires fast-moving, high-damage bolts at a very slow rate.

The Deadly Striker Tower will shoot through any obstacle, including walls, floors, and ceilings. It has the longest range of any tower in the game, but a thin firing cone. Once the Deadly Striker begins charging a shot, it will track and fire at a single enemy, even if the target later leaves the tower's range. The tower will prioritize flying enemies, Dark Elf Warriors and Dark Elf Mages over lesser creatures.

The thin firing cone of this tower allows it to focus better on a specific enemy path, such as a key wyvern approach path. Clever players have been able to position these towers to hit an ogre over other ground enemies.

These towers prove to be quite useful for the Death From Above challenge, as they can deal huge damage to wyverns as they fly in from far away.

The Deadly Striker Tower has the least amount of health of all Apprentice/Adept towers.

Upgrade Table

Level Health Damage Attack Range Attack Rate(Seconds) Mana To Upgrade Mana Invested
Base 134 780 17.00 8.00 N/A 150
1 275 1562 19.56 5.69 100 250
2 451 2479 21.42 4.63 200 450
3 764 4122 23.76 3.66 400 850
4 1160 6164 25.72 3.05 700 1550
5 1664 8735 27.50 2.61 1220 2770


  • Upgrading a hero defense increases its damage by 10% each level, and its health, aura lifespan or trap detonation charge number by 20% each level. (A level 5 defense will deal 50% more damage and have 100% more health than an un-upgraded defense).
  • On the other hand, upgrading a hero defense will mean that it acts as if the Hero has a higher Defense Area of Effect and Defense Attack Rate. A level 1 turret has a bonus of 2 to all stats, while a level 5 turret has a bonus of 36 to all stats.
  • While the hero who summoned the tower is active, damage is increased by 33% (PC).
  • Current as of PC version: 7.36c.


Deadly Striker Shot
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