The Defense Health stat, also known as Fortify, determines the amount of hit points a hero's defenses will have.
It also affects the duration of Gas, Inferno and Darkness Trap charges and (in Redux) debuffs from certain towers.
Notes[]
- The Tower Buff Beam itself has no health system. The amount of damage resistance it provides to boosted towers is affected by this stat.
- For the Barbarian, Siphon Stance's effectiveness is determined by this stat: the rate its mana cost rises and what percent of his max HP every melee strike restores. In Redux, Defense Health affects the lifespan of Damage Totems too.
- Having a Defense Health stat < 0 (negative) will be the same as if it was zero.
Nonlinear regression of defense health values from 0 to 60 suggests a multiplier like this:
- sqrt(1.05 x + 0.84)
though this is not perfect fit
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