stat determines the amount of hit points a hero's defenses will have.
- For the Monk or Initiate, this stat determines the lifespan of their auras.
- For a Huntress or Ranger's traps, this stat determines their amount of detonations, as well as the effective duration of Gas Trap, Darkness Trap and Inferno Trap.
- In Barbarian's case, Siphon Stance effectivenes is determined by this stat.
- Having a Defense Health stat < 0 (negative) will be the same as if it was zero.
Nonlinear regression of defense health values from 0 to 60 suggests a multiplier like this:
- sqrt(1.05 x + 0.84)
though this is not perfect fit
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