Dungeon Defenders Wiki
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The goal of Dungeon Defenders is to prevent hordes of invading enemies from destroying the player's Eternia Crystal(s) at the center of each map, and defeating all enemies within a wave to reach the next one. One of the obstacles the player will face on each stage is Defense Units (DU). Every Map the player encounters has a set number of Defense Units. These fictional units are used to limit the amount of towers the player/team can summon. Typically the stronger the tower, the more defense units required to summon it. You can click on the images to see more detailed specifications for each level. You can save DU by combining enemy paths, so you can deal with them seperately, but this has a cost; the defences will be closer to the crystal, so if the enemies, of which there are enemies from both combined paths, destroy them, you have less time to plug the gap before they reach the crystal.

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