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Fire Bomb is an offensive Apprentice and Adept ability unlocked at Level 50. It costs 150 mana to use and has a 8-second cooldown.
This magic attack is a powerful slow-moving meteor that does massive splash fire damage on impact. Its damage scales with the user's Hero Damage stat, but not their weapon's Ranged Damage. Overcharge and other damage-boosting abilities do not affect this attack damage. Its damage is boosted against targets with decreased resistances though, such as those that are oiled and/or webbed.
Scaling[]
Notes[]
- The direction the fireball is launched depends on the current angle of the user's weapon. This means that character animations can cause the trajectory to not fall in line with the player's cursor/reticle.
- The time to charge up Fire Bomb upon activation is close to that of Mana and Purity Bomb.
Version History[]
- ?: Introduced.
| Universal | Heal Self · Summon Defenses · Repair Defense · Upgrade Defense · Sell Defense · Detonate Traps |
| Apprentice | Overcharge · Mana Bomb · Fire Bomb |
| Squire | Circular Slice · Blood Rage · Blade Vortex |
| Huntress | Invisibility · Piercing Shot · Shadow Step |
| Monk | Defense Boost · Hero Boost · Aura of Fire |
| Adept |
Upgrade Aura |
| Countess |
Call to Arms · Joust · Blade Vortex |
| Ranger |
Invisibility Field · Piercing Spreadshot · Dark Shot |
| Initiate |
Remote Defense Boost · Enemy Drain · Aura of Fire |
| Jester |
Move Tower · Wheel O' Fortuna · Confetti Cannon |
| Summoner |
Minion Commands · Phase Shift · Overlord Mode · Flash Heal · Pet Boost |
| Series EV |
Holographic Decoy · Proton Charge Blast · Tesla Bomb |
| Barbarian |
Tornado Stance · Lightning Stance · Siphon Stance · Turtle Stance · Hawk Stance · Battle Leap · Battle Pound |
| Hermit |
Whirlwind · Thorn Shot · Nature's Gift |
