Foundries and Forges is the second map of the classic campaign.
The level consists of three pairs of enemy spawn points. Four staircases lead up to the core, which has 3 small hallways around the core itself. It is recommended to build defenses within these halls, as they will be closer to each other and more concentrated, allowing easier mantainance. Low level players should be wary of the explosive kobolds, which can be countered with traps and ensnare auras. A series EV may be useful to bring, to surround the Eternia Crystal with reflection beams.Be wary of the ogre on the final wave, attack him with your hero directly to keep him away from your weaker defenses.
|Recommended Level: N/A||
Foundries and Forges
|Number of Crystals||Number of Waves||Defense Units||Starting Mana|
|Hazards||Mana Per Round|
|Survival Wave 15 Reward|
|The Deeper Well||Foundries and Forges||Magus Quarters||Alchemical Laboratory||Servants Quarters|
|Castle Armory||Hall of Court||The Throne Room||Royal Gardens||The Ramparts|
|Endless Spires||The Summit||Glitterhelm Caverns||Palantir||Oakvale Crossing|
|DLC Lost Eternia Shards:||Mistymire Forest||Moraggo Desert Town||Aquanos||Sky City|
|Other DLC:||Karathiki Jungle||City in the Cliffs||Talay Mining Complex||The King's Game|
|PvP/Monster Fest:||Frostdale||Tree of Life||Oasis||Shipwreck Ruins|