Dungeon Defenders Wiki
No edit summary
Line 1: Line 1:
 
{{Infobox creature
 
{{Infobox creature
| image = Image:Goblin.png
+
| image = Goblinmodel.png
 
| race = Goblin
 
| race = Goblin
 
| attacktype = Melee
 
| attacktype = Melee
Line 6: Line 6:
 
}}
 
}}
 
==Basics==
 
==Basics==
 
 
The '''Goblin '''is a basic melee fighter and forms the vast majority of the enemy army. These little creatures are the basic pawns of warfare, and those of low level can be easily destroyed with one shot by the experienced Dungeon Defender.
 
The '''Goblin '''is a basic melee fighter and forms the vast majority of the enemy army. These little creatures are the basic pawns of warfare, and those of low level can be easily destroyed with one shot by the experienced Dungeon Defender.
   
 
==Attributes==
 
==Attributes==
 
 
*Can have lightning, poison, or fire attribute.
 
*Can have lightning, poison, or fire attribute.
 
*Any damage of matching attribute will be negated
 
*Any damage of matching attribute will be negated
 
*Any attack does double damage, basic physical damage + elemental damage (i.e. A normal Goblin does 9 damage, a fire attribute Goblin does 18 damage, 9 physical damage and 9 fire damage.)
 
*Any attack does double damage, basic physical damage + elemental damage (i.e. A normal Goblin does 9 damage, a fire attribute Goblin does 18 damage, 9 physical damage and 9 fire damage.)
  +
 
==Strategy==
 
==Strategy==
 
Goblins are often killed off by splash damage and are not required to be targeted. Instead, players should focus on attacking higher level, stronger enemies that pose more of a threat to the player.
   
  +
[[Image:Goblin.png]]
 
[[File:Goblinmodel.png|thumb|left|137px|Appearance]]Goblins are often killed off by splash damage and are not required to be targeted. Instead, players should focus on attacking higher level, stronger enemies that pose more of a threat to the player.
 
 
 
 
   
 
{{Creaturemenu}}
 
{{Creaturemenu}}

Revision as of 22:45, 10 February 2012

Basics

The Goblin is a basic melee fighter and forms the vast majority of the enemy army. These little creatures are the basic pawns of warfare, and those of low level can be easily destroyed with one shot by the experienced Dungeon Defender.

Attributes

  • Can have lightning, poison, or fire attribute.
  • Any damage of matching attribute will be negated
  • Any attack does double damage, basic physical damage + elemental damage (i.e. A normal Goblin does 9 damage, a fire attribute Goblin does 18 damage, 9 physical damage and 9 fire damage.)

Strategy

Goblins are often killed off by splash damage and are not required to be targeted. Instead, players should focus on attacking higher level, stronger enemies that pose more of a threat to the player.

Goblin