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− | [[Image:Hero_Boost.png| |
+ | [[Image:Hero_Boost.png|50x50px|left]]'''{{PAGENAME}}''' is the second [[Monk]] ability. It is an activation ability; while active it increases the damage output of the user and nearby allied [[heroes]] while also healing them, however the user's [[Mana|mana]] is drained at a rate which increases over time. When deactivated, there is a cooldown before it can be activated again. |
==Boost Scaling Table== |
==Boost Scaling Table== |
Revision as of 07:45, 22 October 2017
Hero Boost is the second Monk ability. It is an activation ability; while active it increases the damage output of the user and nearby allied heroes while also healing them, however the user's mana is drained at a rate which increases over time. When deactivated, there is a cooldown before it can be activated again.
Boost Scaling Table
Hero Boost | Damage Multiplier |
---|---|
0 | 1.2500 |
100 | 1.9088 |
250 | 2.1908 |
500 | 2.4675 |
1000 | 2.8135 |
2000 | 3.2461 |
2500 | 3.4072 |
3000 | 3.5477 |
3500 |
3.6730 |
4000 |
3.7867 |
4500 | 3.8911 |
5000 | 3.9879 |
5500 | 4.0784 |
6000 | 4.1634 |
6500 | 4.2438 |
7000 | 4.3200 |
7500 | 4.3927 |
8000 | 4.4621 |
8500 | 4.5286 |
9000 | 4.5926 |
9500 | 4.6541 |
10000 | 4.7135 |