Dungeon Defenders Wiki
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[[Image:Hero_Boost.png|75px|right]]'''{{PAGENAME}}''' is the second [[Monk]] ability. It is an activation ability; while active it increases the damage output of the user and nearby allied [[heroes]] while also healing them, however the user's [[Mana|mana]] is drained at a rate which increases over time. When deactivated, there is a cooldown before it can be activated again.
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[[Image:Hero_Boost.png|50x50px|left]]'''{{PAGENAME}}''' is the second [[Monk]] ability. It is an activation ability; while active it increases the damage output of the user and nearby allied [[heroes]] while also healing them, however the user's [[Mana|mana]] is drained at a rate which increases over time. When deactivated, there is a cooldown before it can be activated again.
   
 
==Boost Scaling Table==
 
==Boost Scaling Table==

Revision as of 07:45, 22 October 2017

Hero Boost

Hero Boost is the second Monk ability. It is an activation ability; while active it increases the damage output of the user and nearby allied heroes while also healing them, however the user's mana is drained at a rate which increases over time. When deactivated, there is a cooldown before it can be activated again.

Boost Scaling Table

Hero Boost Damage Multiplier
0 1.2500
100 1.9088
250 2.1908
500 2.4675
1000 2.8135
2000 3.2461
2500 3.4072
3000 3.5477

3500

3.6730
4000

3.7867

4500 3.8911
5000 3.9879
5500 4.0784
6000 4.1634
6500 4.2438
7000 4.3200
7500 4.3927
8000 4.4621
8500 4.5286
9000 4.5926
9500 4.6541
10000 4.7135

PC