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The Huntress is a hero class who specializes in ranged weaponry. She is one of the four original heroes in Dungeon Defenders.

Official Description

Trained in reconnaissance, the sleek and slender Huntress deploys deadly traps and explosives, but don’t let her physique perplex you. This elegant she‐devil is trained in ranged weaponry and is sure to always hit her mark. Raining down arrows and ammo from above, the enemy never sees her coming.

Defenses

The Huntress utilizes traps which have a small trigger area inside of a larger area of effect. This smaller radius can be adjusted with the +/- keys when placing a trap. A smaller detection range might make the trap more efficient with its limited detonations, but fast-moving enemies will be more likely to get passed it.

Traps have a limited supply of charges instead of a health bar; they cannot be attacked/targeted by enemies (except Djinn). A trap will go down once it runs out of charges.

Proximity Mine Trap (40 Mana and 3 DU) ‐ When activated, an explosive blast instantly devastates all nearby enemies.
Gas Trap (30 Mana and 3 DU) ‐ When activated, weaker enemies become engulfed in coughing gas, stunning them for the duration. Poison immune enemies are unaffected.
Inferno Trap (80 Mana and 4 DU) ‐ When activated, a blazing cloud of fire surrounds enemies and damages them over time. Fire immune enemies are unaffected.
Darkness Trap (70 Mana and 3 DU) ‐ When activated, a cloud of darkness makes enemies lose their current target and elemental affinity.
Ethereal Spike Trap (80 Mana and 3 DU) ‐ When activated, a single enemy is skewered for massive damage. Electric immune enemies are unaffected. This trap can target flyers.
Oil Trap (80 Mana and 4 DU, Redux Only) ‐ When activated, damages and splatters oil onto all enemies in the blast radius, which makes them take more fire damage.

Abilities

Piercing Shot ‐ Unleashes an ethereal arrow that penetrates enemy after enemy, damaging all in its path. This also passes through walls.
Shadow Step - Blinks forward and allow the huntress to automatically dodge attacks for a short time.
Invisibility ‐ You become completely invisible to most enemies while active. Mana drain is increased over time. Dark Elf Warriors and bosses can still find you, however.

In Redux: Also increases the Huntress's movement speed while active.

Dark Shot (Redux Only) - Fires a weakening arrow that causes any foes hit, including bosses, to take more damage and deal less damage for the debuff's duration.

Weapon Skills

Repeating Fire ‐ The Huntress’ mechanical weapons shoot repeating projectiles at a high rate of fire, though depleting her loaded ammunition.
Reload ‐ The Huntress can reload her weapon’s ammunition clip manually or whenever it runs out.

Huntress' Costumes

Redux Costumes

  • Super Legendary Crystal Huntress

Version History

Redux

  • ?:
    • Added Super Legendary Crystalline Huntress costume.

Vanilla

  • 9.5.0:
    • Reduced the damage of Huntress' 'Piercing Shot' by 50%.
  • 9.3.0:
    • Hero damage scaling increased.
    • 'Super Legendary Huntress' movement speed increased by 20%
    • 'Piercing Shot' projectile speed increased
    • 'Piercing Shot' size/hitbox and damage now scale with distance travelled.
    • 'Piercing Shot' now scales more efficiently with 'ab2', and less so with gun damage.
    • 'Invisibility' ability changed to 'Shadow Step', a new damage-dodge mechanic with a set duration and cooldown. Provides a short distance 'blink' upon activation.
  • 7.16c: All trap damage on Nightmare increased by 25%.


Trivia

In the game's source code, a hidden function to auto-create characters was made, with 1 class for each class, the name for the huntress class character is "Joshy," found in DunDefHeroManager.uc.

Weapons

See Also

Ranger - Male counterpart.

Gameplay Trailer

Dungeon_Defenders_-_Huntress_Trailer