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{{PC_Only}}[[File:Karathikijunglecard.png|right|288px]]The '''Karathiki Jungle''' map was released on 24th March 2012, as part of the [[Karathiki Jungle Mission Pack|Karathiki Jungle Mission Pack DLC]]. The map is a very large jungle containing various ruins from the ancient [[Amazon Barbarian Costume|Amazon Barbarian]] Tribe.
 
 
Moving away from traditional level design, the map takes on a [http://en.wikipedia.org/wiki/Tower_defense Tower Defense] gameplay-style approach, featuring multiple enemy pathways to each [[Eternia Crystal|crystal]].
 
==Gameplay==
 
The bonus [[Quest for the Lost Eternia Shards|Lost Eternia Shards DLC]] campaign mission follows the pattern of the classic campaign levels, where players must defend all four [[Eternia Crystal]]s while facing waves of increasing difficulty.
 
===Waves===
 
 
Unlike other classic campaign levels, there is no single set enemy pathway to each crystal. Instead players must defend all four crystals by placing several hero defenses to cover many different enemy pathways.
 
 
As there are nine waves in total, each wave will test the player's ability to efficiently utilize their defense units to cover all four quadrants of this significantly large campaign map. This may include a combination of Huntress [[:Category:Huntress Towers|traps]] (low DU), [[Harpoon Turret]]s (dual anti-air/ground role) and [[Magic Blockade]]s for instance.
 
==Rewards==
 
===Items===
 
Players are awarded a random class [[Weapons|weapon]] for completing the campaign DLC map. Harder difficulties also award a random [[pet]]. The quality of the item depends on the level difficulty.
 
 
===Costumes===
 
Completing the campaign <span style="font-style: normal; ">DLC</span><span style="font-style: normal; "> </span>map on medium or higher will unlock the [[Amazon Female Barbarian Costume]].
 
 
==Notes==
 
*The large size of the map is comparable to [[Tree of Life|Lifestream Hollow]].
 
*[[Djinn]] will spawn on all difficulties on this map.
 
*When taking a more condensed defensive approach; where players opt to placing defenses in very close proximity to both sides of all four crystals, players effectively have only 18-19 [[Defense Units|DU]] to allocate to each of the eight enemy pathways.
 
 
==Trivia==
 
*[http://en.wikipedia.org/wiki/Tower_defense Tower Defense] style gameplay typically features maps in which preset enemy pathways can be modified to some extent by player tower placement.
 
 
==Media==
 
<gallery type="slideshow" crop="true" position="center" widths="500">
 
karathikipromo2.jpg
 
karathikipromo1.jpg
 
karathikipromo3.jpg
 
Amazonpromo2.jpg
 
</gallery>
 
 
==Map Details==
 
{{Template:Map Information Rewards
 
|crystals = 4|waves = 14|defense units = 165|starting mana = 1200|mana per round = 600|challenge = Rumble in the Jungle|goblin = .|dark elf archer = .|orc = .|kobold = .|wyvern = .|dark elf mage = .|dark elf warrior = .|ogre = .|hazards = Spikes<br>Falling Off Ledges|image = Karathiki Jungle.png|reward insane = Random [[Pet]] + <br>[[Weapons|Weapon]][[Armor|/Armor]]|reward nightmare = Random [[Pet]] + <br>[[Weapons|Weapon]][[Armor|/Armor]]|survival reward = Cowboy Monkey|reward console easy = N/A|reward console medium = N/A|reward console hard = N/A|reward console insane = N/A|reward console nightmare = N/A|spider = .|reward easy = Random<br>[[Weapons|Weapon]][[Armor|/Armor]]|reward medium = Random<br>[[Weapons|Weapon]][[Armor|/Armor]]|reward hard = Random [[Pet]] + <br>[[Weapons|Weapon]]|djinn = .}}
 
 
[[Category:DLC]]
 
[[Category:DLC]]
 
[[Category:Karathiki Jungle Mission Pack]]
 
[[Category:Karathiki Jungle Mission Pack]]

Revision as of 21:21, 12 April 2013

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