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Mistymireforestcard

Mistymire Forest is a map that was released on 15th December 2011 as part of the Quest for the Lost Eternia Shards DLC - Part 1.

The map is a large forest with Spiders and a Spider Queen boss.

Gameplay[]

Mistymire and the other three shard maps have a friendly native species players can "pet" each wave for additional mana. The creature may also heal the hero during combat or give them an item which is automatically sent to the player's Item Box.

Shroomites are the inhabitants of Mistymire Forest. There are five of these humanoid mushrooms on this map, one located at the north, east and south edges, the fourth one by the east-most core and the fifth one around the stone buildings.

Combat[]

There are four Eternia Crystals to defend. The Wyverns fly northeast to the west and south cores. For most defense builds, the north core on a raised platform is safe to ignore.

Spiders spawn on this map on all difficulty levels. They can drop down from basically anywhere, not limited to the normal enemy spawnpoints. Spiders do not attack Eternia Crystals; they seek for heroes and physical defenses to prey on instead. A Spider can stealthily destroy towers from behind or in a swarm: severely cripple defenses for other enemies to break through far more easily. Players need to cover their walls and other physical defenses 360° to not leave any spiders free to perpetually web and bite. This coverage can be achieved with Lightning Towers, Electric Auras, traps and/or minions, all of which have 360°-range to hit spiders for towers that lack the full-circle range. Reflection Beams can also block the spiders's webs, and Ensnare Auras can slow them down drastically.

Boss Fight[]

Main Article: Spider Queen

On the last wave of the Campaign, after the boss countdown, the Spider Queen makes her entrance. This is a boss who is very resilient to damage. The Queen takes reduced damage from everything. More damage can be dealt by killing the spiderlings she produces. This stuns the boss and exposes her weak point, the Purple Eternia Shard, for a few seconds.

Rewards[]

Campaign:[]

Weapons[]

Easy-Hard Campaign[]

On Insane or Higher[]

*On Ascension Campaign, a weapon from the Easy-Hard pool is also obtained.

Costumes[]

Eternia Shard[]

Survival:[]

Wave 15: Shroomite pet

Notes:[]

  • On Console, the Shroomite pet is replaced with a Kari the Brave and is awarded on wave 20, and Spiders are immune to the slowing of Ensare Auras also, and Completing the Highest difficulty does not unlock the shard completion for the lower difficulty's, and there is also no Spiders on pure strategy.

Media[]

See Also[]

The other shard maps.

Moraggo Desert Town

Aquanos

Sky City

In Other Dungeon Defenders Games[]

Mistymire is reimagined as The Mill in Awakened's Episode 1 update. With no Spider Queen to worry about on neither Campaign or Survival, players can more safely construct their towers on the grass if they so choose.

Map Details[]

Recommended Level: N/A
Mistymire Forest
Mistymire Forest
Map Information
Number of Crystals Number of Waves Defense Units Starting Mana
Crystal ClassicCrystal ClassicCrystal ClassicCrystal Classic 12
30 (Survival)
140 1150 (on Medium)
Hazards Mana Per Round
None 750 (on Medium)

xxx (on Hard-Nightmare)

Challenges
N/A
Spawn List
GoblinIconHard DarkElfArcherIconHard OrcIconHard KoboldIconHard OgreIconHard WyvernIconHard FishWyvernIconNightmare
DarkElfMageIconHard DarkElfWarriorIconHard Spider hard DjinnIconNightmare SharkenIcon Goblincoptericon Harbinger Icon
Bosses
DemonLordIcon GoblinMechIcon AncientDragonIcon Spider Queen Geniekingicon KrakenIcon Goblinbattlecruisericon Oldoneicon MegaCupidIcon MegaSnowmanIcon Mega TurkeyIcon
Survival Rewards
PC: Shroomite (Wave 15)
Console: Fairy (Wave 15)
Strategy
Spiders are pesky enemies that can spawn practically anywhere on the map. They never attack crystals, but their webs can cripple both heroes and defenses alike. Cover your defenses, especially those that lack 360-degree range, such as Fireball Towers and Harpoon Turrets. Lightning Towers will need a Darkness Trap or Strength Drain Aura to damage lightning-immune spiders.

Eliminating spiders quickly is crucial for the boss fight against the Spider Queen; killing her spiderlings makes the queen vulnerable and unable to attack.

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