The Monk is a hero class who can use melee and ranged attacks. He is one of the four original heroes in Dungeon Defenders. His melee and pet damage scales with the Hero Damage stat greater than any other class.

Official Description

Once a peaceful and passive student, the Monk has been called from his solitary meditation and forced to take up arms in the defense of his land. Only he, through his expert spear fighting skill, can avenge the death of his master. Channeling his aura energies to heal allies and cripple foes, the Monk is the ultimate team asset.

Defenses

The Monk can create auras which apply effects to all enemies or players inside. Enemies (except djinn) cannot attack/target auras directly. The health of auras represent their lifespan which exhausts overtime and as they affect heroes or enemies. The more targets inside an aura at once, the faster it wears off.

Ensnare Aura.png Ensnare Aura (3 DU) - Slows enemy movement and attack speeds. Bosses and monsters with a poison affinity are immune.
Electric Aura.png Electric Aura (5 DU) ‐ Deals electrical damage over time. Monsters with a lightning affinity are immune.
Healing Aura.png Healing Aura (4 DU) - Heals friendly heroes.
Strength Drain Aura.png Strength Drain Aura (5 DU) - Enemies deal less damage and disables their elemental affinities.
Enrage Aura.png Enrage Aura (5 DU) ‐ Enemies become blind with rage, attacking and killing one another. Ogres, bosses and any monsters with a fire affinity are immune.

Abilities

Hero Boost fixed.png
Hero Boost ‐ While active, increases the power of nearby allied heroes while also regenerating their health. A purple aura field radiates from the monk showing the approximate range. This aura does not benefit from tower stats.
Defense Boost.png
Defense Boost ‐ While active, increases the effectiveness of nearby towers while also regenerating their health. Does not repair traps. A yellow aura field radiates from the monk showing the approximate range. This aura does not benefit from tower stats.

Weapon Skills

General Damage.png
Melee Combo ‐ The Monk unleashes a 3‐hit melee combo with each subsequent attack increasing in damage and range.
Additionalprojectilesicon.png
Ranged Attack ‐ The Monk fires an energy projectile useful for weakening enemies at a distance. Does not require any ammunition or mana.

Notes

  • The Monk's weapons will often come with stats for melee, range, and elemental damage. The elemental damage applies only to melee attacks.
  • Additional projectiles and faster projectile speed stats may also exist; these only apply to ranged attacks.

PC

As of PC patch 7.17e, several changes have been made to the Monk.

  • Healing Auras now cost only 4 defense units, and heal for 20% more.
  • Defense Boost has been buffed by 1.65x on Nightmare Difficulty.

Weapon Effectiveness

Extensive Weapon Effectiveness

Monk's Costumes

Trivia

  • In the game's source code, a hidden function to autocreate characters was made, with 1 class for each class, the name for the Monk class character is "Xiao," found in DunDefHeroManager.uc.
  • The Monk looks similar to Aang from the animated series Avatar: The Last Airbender.


Gameplay Trailer


Community content is available under CC-BY-SA unless otherwise noted.