Dungeon Defenders Wiki
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*[[Image:Healing_Aura.png|30px]][[Healing Aura]] ‐ Within this aura, friends are healed over time. Uses 5 defense units.
 
*[[Image:Healing_Aura.png|30px]][[Healing Aura]] ‐ Within this aura, friends are healed over time. Uses 5 defense units.
 
*[[Image:Strength_Drain_Aura.png|30px]][[Strength Drain Aura]] ‐ All enemies within this aura deal significantly less damage. Uses 6 defense units.
 
*[[Image:Strength_Drain_Aura.png|30px]][[Strength Drain Aura]] ‐ All enemies within this aura deal significantly less damage. Uses 6 defense units.
*[[Image:Enrage_Aura.png|30px]][[Enrage Aura]] ‐ All enemies within this aura become blind with rage, attacking and killing one another.
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*[[Image:Enrage_Aura.png|30px]][[Enrage Aura]] ‐ All enemies within this aura become blind with rage, attacking and killing one another. Uses 5 defense units.
   
 
==Abilities==
 
==Abilities==

Revision as of 08:09, 16 January 2012

The Monk, a once peaceful and passive student, has been called from his solitary meditation and forced to take up arms in the defense of his land. Only he, through his expert spear fighting skill, can avenge the death of his master. Channeling his aura energies to heal allies and cripple foes, the Monk is the ultimate team asset.

Defenses

  • Ensnare AuraEnsnare Aura ‐ All enemies within this aura become encumbered by their own weight, greatly slowing their movement and attack speed. Uses 3 defense units.
  • Electric AuraElectric Aura‐ Feeling their souls slowly draining away, all enemies within this aura take damage over time. Uses 5 defense units.
  • Healing AuraHealing Aura ‐ Within this aura, friends are healed over time. Uses 5 defense units.
  • Strength Drain AuraStrength Drain Aura ‐ All enemies within this aura deal significantly less damage. Uses 6 defense units.
  • Enrage AuraEnrage Aura ‐ All enemies within this aura become blind with rage, attacking and killing one another. Uses 5 defense units.

Abilities

  • Hero BoostHero Boost ‐ While active, increases the power of nearby allied heroes while also regenerating their health. An aura field shows around the monk showing the approximate range.
  • Defense BoostDefense Boost ‐ While active, increases the effectiveness of nearby towers while also regenerating their health. Does not repair traps. An aura field shows around the monk showing the approximate range.

Weapon Skills

  • Melee Combo ‐ The Monk unleashes a 3‐hit melee combo with each subsequent attack increasing in damage and range.
  • Energy Projectile ‐ The Monk channels some of his chi into his spear, projecting an energy bolt useful for weakening enemies at a distance.

The Monk's weapons will often come with stats for melee, range, and elemental damage. The elemental damage applies only to melee attacks. Additional projectiles and faster projectile speed stats may also exist, which apply only to ranged attacks.

Many players have reported greater DPS by alternating between both forms of attacks rapidly.

Weapon Effectiveness

Extensive Weapon Effectiveness

Trivia information

In the game's source code, a hidden function to autocreate characters was made, with 1 class for each class, the name for the Monk class character is "Xiao," found in DunDefHeroManager.uc.


Gameplay Trailer

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