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*Melee Combo ‐ The Monk unleashes a 3‐hit melee combo with each subsequent attack increasing in damage and range.
 
*Melee Combo ‐ The Monk unleashes a 3‐hit melee combo with each subsequent attack increasing in damage and range.
 
*Energy Projectile ‐ The Monk channels some of his Chi into his spear, projecting an energy bolt useful for weakening enemies at a distance.
 
*Energy Projectile ‐ The Monk channels some of his Chi into his spear, projecting an energy bolt useful for weakening enemies at a distance.
[[Category:Hero]]
 

Revision as of 04:14, 26 October 2010

The Monk, a once peaceful and passive student, has been called from his solitary meditation and forced to take up arms in the defense of his land. Only he, through his expert spear fighting skill, can avenge the death of his master. Channeling his aura energies to heal allies and cripple foes, the Monk is the ultimate team asset.

Defenses

  • Ensnare Aura ‐ All enemies within this Aura become encumbered by their own weight, greatly slowing their movement and attack speed.
  • Electric Aura‐ Feeling their souls slowly draining away, all enemies within this Aura take damage over time.
  • Healing Aura ‐ Within this Aura, friends and foes alike are healed over time.
  • Crippling Aura ‐ All enemies within this Aura deal significantly less damage.
  • Enrage Aura ‐ All enemies within this Aura become blind with rage, attacking and killing one another.

Abilities

  • Hero Boost ‐ While active, increases the power of all allied Heroes while also regenerating their health.
  • Defense Boost ‐ While active, increases the effectiveness of all towers while also regenerating their health.

Weapon Skills

  • Melee Combo ‐ The Monk unleashes a 3‐hit melee combo with each subsequent attack increasing in damage and range.
  • Energy Projectile ‐ The Monk channels some of his Chi into his spear, projecting an energy bolt useful for weakening enemies at a distance.