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{{Infobox hero |
{{Infobox hero |
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− | | image = Image: |
+ | | image = Image:monkpose.png |
| race = Human |
| race = Human |
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| gender = Male |
| gender = Male |
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| type = Auras |
| type = Auras |
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− | | weapons = Spears, Swords |
+ | | weapons = Spears, Swords|special = Greatest Melee and Pet Damage Scaling}} |
⚫ | ''The '''Monk''', a once peaceful and passive student, has been called from his solitary meditation and forced to take up arms in the defense of his land. Only he, through his expert spear fighting skill, can avenge the death of his master. Channeling his [[auras|aura]] energies to heal allies and cripple foes, the Monk is the ultimate team asset.'' |
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− | }} |
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⚫ | The Monk, a once peaceful and passive student, has been called from his solitary meditation and forced to take up arms in the defense of his land. Only he, through his expert spear fighting skill, can avenge the death of his master. Channeling his aura energies to heal allies and cripple foes, the Monk is the ultimate team asset. |
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+ | The '''Monk''' is a hero class who can use melee and ranged attacks. He is one of the four original heroes in ''Dungeon Defenders.'' His melee and pet damage scales with the Hero Damage stat greater than any other class. |
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==Defenses== |
==Defenses== |
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− | *[[Image:Ensnare_Aura.png|30px]][[Ensnare Aura]] ‐ All enemies within this Aura become encumbered by their own weight, greatly slowing their movement and attack speed. |
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− | *[[Image:Electric_Aura.png|30px]][[Electric Aura]]‐ Feeling their souls slowly draining away, all enemies within this Aura take damage over time. |
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− | Many players have reported greater DPS by alternating between both forms of attacks rapidly. |
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− | [[Video:Dungeon Defenders: Monk Trailer|thumb|500px|left]] |
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+ | The Monk can create auras which apply effects to all enemies or players inside. Enemies (except [[Djinn]]) cannot attack/target auras directly. The health of auras represent their lifespan which exhausts overtime and as they affect heroes or enemies. The more targets inside an aura at once, the faster it wears off. |
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+ | : [[Image:Ensnare_Aura.png|30px]] [[Ensnare Aura]] (3 DU) - Slows enemy movement and attack speeds. Bosses and monsters with a poison [[affinity]] are immune. |
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+ | : [[Image:Electric_Aura.png|30px]] [[Electric Aura]] (5 DU) ‐ Deals electrical damage over time. Monsters with a lightning [[affinity]] are immune. |
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⚫ | : [[Image:Defense_Boost.png|30px|left]][[Defense Boost]] ‐ While active, increases the effectiveness of nearby towers while also regenerating their health. Does not repair traps. An aura field shows around the monk showing the approximate range. This aura does not benefit from [[Stats|tower stats]]. |
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+ | ==Notes== |
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+ | *Additional projectiles and faster projectile speed stats may also exist; these only apply to ranged attacks. |
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+ | ==PC== |
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+ | As of PC patch [[Patch Notes (PC)#7.17e|7.17e]], several changes have been made to the Monk. |
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+ | *[[Healing Aura]]s now cost only 4 defense units, and heal for 20% more. |
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+ | *[[Defense Boost]] has been buffed by 1.65x on Nightmare Difficulty. |
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+ | {{Monk Costumes}} |
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+ | This hero looks similiar to Aang from Avatar: The Last Airbender series. |
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+ | [[File:Dungeon_Defenders_Monk_Trailer|center|500px]] |
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+ | {{clr}} |
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+ | <br /> |
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{{heromenu}} |
{{heromenu}} |
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[[Category:Heroes]] |
[[Category:Heroes]] |
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+ | [[Category:Monk]] |
Revision as of 18:01, 20 September 2020
The Monk, a once peaceful and passive student, has been called from his solitary meditation and forced to take up arms in the defense of his land. Only he, through his expert spear fighting skill, can avenge the death of his master. Channeling his aura energies to heal allies and cripple foes, the Monk is the ultimate team asset.
The Monk is a hero class who can use melee and ranged attacks. He is one of the four original heroes in Dungeon Defenders. His melee and pet damage scales with the Hero Damage stat greater than any other class.
Defenses
The Monk can create auras which apply effects to all enemies or players inside. Enemies (except Djinn) cannot attack/target auras directly. The health of auras represent their lifespan which exhausts overtime and as they affect heroes or enemies. The more targets inside an aura at once, the faster it wears off.
- Ensnare Aura (3 DU) - Slows enemy movement and attack speeds. Bosses and monsters with a poison affinity are immune.
- Electric Aura (5 DU) ‐ Deals electrical damage over time. Monsters with a lightning affinity are immune.
- Healing Aura (4 DU) - Heals friendly heroes.
- Strength Drain Aura (5 DU) - Enemies deal less damage and disables elemental affinities.
- Enrage Aura (5 DU) ‐ Enemies become blind with rage, attacking and killing one another. Ogres, bosses, and any monsters with a fire affinity are immune.
Abilities
- Hero Boost ‐ While active, increases the power of nearby allied heroes while also regenerating their health. An aura field shows around the monk showing the approximate range. This aura does not benefit from tower stats.
- Defense Boost ‐ While active, increases the effectiveness of nearby towers while also regenerating their health. Does not repair traps. An aura field shows around the monk showing the approximate range. This aura does not benefit from tower stats.
Weapon Skills
- Melee Combo ‐ The Monk unleashes a 3‐hit melee combo with each subsequent attack increasing in damage and range.
- Energy Projectile ‐ The Monk channels some of his chi into his spear, projecting an energy bolt useful for weakening enemies at a distance.
Notes
- The Monk's weapons will often come with stats for melee, range, and elemental damage. The elemental damage applies only to melee attacks.
- Additional projectiles and faster projectile speed stats may also exist; these only apply to ranged attacks.
PC
As of PC patch 7.17e, several changes have been made to the Monk.
- Healing Auras now cost only 4 defense units, and heal for 20% more.
- Defense Boost has been buffed by 1.65x on Nightmare Difficulty.
Weapon Effectiveness
Extensive Weapon Effectiveness
Monk's Costumes
- Devil Costume
- Ninja Costume
- Conquistador Costume
- Cupid Costume
- Reindeer Costume
- The Prez Costume
- Cardboard Tube Samurai Costume
- Legendary Monk Costume
- Super Legendary Monk Costume
Redux Costumes
- Super Legendary Crystal Monk
- Crystalline Ninja
Trivia
In the game's source code, a hidden function to autocreate characters was made, with 1 class for each class, the name for the Monk class character is "Xiao," found in DunDefHeroManager.uc.
This hero looks similiar to Aang from Avatar: The Last Airbender series.
Gameplay Trailer