|special = Shoots small rocks|image = file:ceremonialspadeicon.png|Location = [[Volcanic Eruption]] challenge as a Monk}}
|special = Shoots small rocks|image = file:ceremonialspadeicon.png|Location = [[Volcanic Eruption]] challenge as a Monk}}
[[Category:Monk Weapons|*]]
[[Category:Monk Weapons|*]]
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[[Category:Ps3]]
Revision as of 17:30, 19 March 2013
As with all weapons and armors, currently the maximum upgrade levels an individual weapon can have is 404 and the maximum upgradeable stat an item can reach is 600 (with armors reaching 840 with the 40% ≥ ultimate armor set bonus). The actual weapon size of both Squire and Monk weapons scales with their attack range, although weapon size is mostly cosmetic for Apprentice and Huntress weapons (however the ability to fire weapons from close range is affected).
As far as Nightmare modes go, Monks can DPS better as Ranged - the huge amount of damage many enemies inflict make it hard but not impossible to be a Melee DPS Monk in Nightmare modes.
There are many names for each graphical type of a Monk weapon. All have the same types of attack; melee and ranged projectiles, but stats vary. Those stats are the determining factor of the strength of the weapon; and the weapon's individual look is purely cosmetic and irrelevant to its strength.