Overcharge is an Apprentice ability unlocked at level 5.
While active, it drastically increases his Casting Rate, allowing him to summon, repair, upgrade, heal and cast Mana and Fire Bombs superfast.
On PC, Overcharge also boosts his damage and movement speed. However, the exponential rate it drains mana is greater and its cooldown is longer. The speed boost is greater in Redux, but the cooldown is 20 seconds instead of 15 seconds.
Scaling[]
It costs 8 mana to activate Overcharge and 8 mana per second to maintain which will slowly increase in cost the longer it is used. The more points invested into Overcharge, the greater the increase in casting rate and reduction in the ongoing cost.
On PC, the damage and speed boosts also scale with the ability's stat.
Notes[]
Version History[]
Vanilla[]
- 9.4:
- Now also boosts Hero Speed.
- 9.2:
- Now also boosts Hero Damage.
- Mana cost overtime increased to Hero Boost levels.
- Cooldown increased from 3 --> 15 seconds.
Redux[]
- 12.0.3: Mana cost overtime reduced to Hero Boost levels.
- ???:
- Now also boosts Hero Damage and Speed.
- Mana cost overtime increased.
- Cooldown increased from 3 --> 20 seconds.