| New Wiki: dungeondefenders.wiki.gg |
The Party Popper Tower is a Jester defense which cycles randomly between the projectiles it fires. There are six different projectiles the party popper can fire.
- Magic Missiles: hits a single target for low generic damage.
- Archer Minion arrows: Similar to Magic Missiles; travels faster and deals more damage.
- Fireballs: moderate splash fire damage over a small blast radius.
- Djinn magic bolts: enemy-piercing shots that can be any damage type (generic, poison, fire or lightning).
- Deadly Striker Tower bolts: fast-moving shots that pass through walls; high generic damage to a single enemy.
- Ogre poison balls: Splash poison damage over a large blast radius.
The Party Popper's displayed attack damage and DPS statistics are updated every time the tower attacks, causing the values to fluctuate.
This tower is a Jack-of-all-trades, master of none.
Stat Scaling[]
- Stats measurements taken without upgrades or extra buffs.
- The Party Popper has 1.625x more health and attack damage on Nightmare and Ascension.
| Defense Stat | Health | Damage | Range | Attack Rate (Sec.) |
|---|---|---|---|---|
| 0 (Base) | ? | ?-? | ? | ? |
| 1 | ? | ?-? | ? | ? |
