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Proton Charge Blast, also known as EV Hyper Beam, is Series EV's second ability. It is unlocked at level 25.
After absorbing dropped mana into her arm cannon, EV unleashes a devastating enemy- and wall-penetrating beam with limited range. This attack's duration depends on the amount of mana she collected while charging. This ability does not consume any mana from EV's primary pool.
In-Depth Use[]
When Proton Charge Blast is first activated, Series EV enters a mana charge state in which she raises up her arm cannon to magnetize mana gems in an expanded radius. Any mana EV picks up goes into a special reserve tank for the attack itself which is represented by a blue progress bar. Once the tank reaches full mana capacity (3,600), this meter will disappear and anymore mana collected goes into her normal casting reserves. This charge state can be activated and deactivated without loss of collected mana; after being fired, however, all collected mana is lost, regardless of whether or not the beam is cancelled early.
Pressing the weapon fire button while in the charging phase unleashes the Proton Charge Blast, as long as there is at least one unit of mana to consume. The beam pierces through walls and enemies and can push back Ogres. The damage dealt per tick is calculated from the base damage of EV's selected weapon and her Hero Damage and Ability 2 stats.
In Redux, several bosses take reduced damage from this attack, on top of their base damage reduction. Mischief has full immunity to it.
Scaling[]
Investing points into Proton Charge Blast increases its damage multiplier. The length of the fired beam cannot be extended. The amount of mana needed to fully charge the beam is fixed to 3,600 at which point the attack lasts for 18 seconds.
Notes/Tips[]
- When combined with a Propeller Cat, a Monk's Hero Boost and a weapon with a high effective base damage, like a Honey Gun or Ember Sceptre, this ability can annihilate bosses that do not have any midway invulnerability phases: Demon Lord, Ancient Dragon, Phoenix, etc.
- The Kraken is always immune to this ability.
- If Proton Charge Blast's charge state is active when a cutscene occurs, its stored charge WILL be lost (in Vanilla).
- Swapping to a different hero will conserve the charge amount. However, the charge will be lost if a different player swaps to the same EV.
Media[]

Version History[]
Redux[]
- ?: Some bosses now take even less damage from Proton Charge Blast. Mischief is absolutely immune to it.
Vanilla[]
- ? DLC: Introduced with Series EV.
Trivia[]
- Endgame players often shorten Proton Charge Blast to "Beam" and use part-of-speech variants of the word to reference this ability or DPS EVs in general.
- This can be confused with the hero's beam defense type, however.
| Universal | Heal Self · Summon Defenses · Repair Defense · Upgrade Defense · Sell Defense · Detonate Traps |
| Apprentice | Overcharge · Mana Bomb · Fire Bomb |
| Squire | Circular Slice · Blood Rage · Blade Vortex |
| Huntress | Invisibility · Piercing Shot · Shadow Step |
| Monk | Defense Boost · Hero Boost · Aura of Fire |
| Adept |
Upgrade Aura |
| Countess |
Call to Arms · Joust · Blade Vortex |
| Ranger |
Invisibility Field · Piercing Spreadshot · Dark Shot |
| Initiate |
Remote Defense Boost · Enemy Drain · Aura of Fire |
| Jester |
Move Tower · Wheel O' Fortuna · Confetti Cannon |
| Summoner |
Minion Commands · Phase Shift · Overlord Mode · Flash Heal · Pet Boost |
| Series EV |
Holographic Decoy · Proton Charge Blast · Tesla Bomb |
| Barbarian |
Tornado Stance · Lightning Stance · Siphon Stance · Turtle Stance · Hawk Stance · Battle Leap · Battle Pound |
| Hermit |
Whirlwind · Thorn Shot · Nature's Gift |
