Dungeon Defenders Wiki
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{{PC Only}}[[File:Riddleofthedeepcard.png|right|300px]]
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[[File:Riddleofthedeepcard.png|right|300px]]
 
The '''{{PAGENAME}}''' [[challenge]] is part of the [[Quest for the Lost Eternia Shards]] [[Part 3: Aquanos|- Part 3: Aquanos]] DLC.
 
The '''{{PAGENAME}}''' [[challenge]] is part of the [[Quest for the Lost Eternia Shards]] [[Part 3: Aquanos|- Part 3: Aquanos]] DLC.
   
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Similar to the [[Chicken]] challenge, a player is chosen at random at the start of the map to enter the center white portal and solve a puzzle. A chosen player is marked by an orange-colored puzzle piece icon hovering over their hero.
 
Similar to the [[Chicken]] challenge, a player is chosen at random at the start of the map to enter the center white portal and solve a puzzle. A chosen player is marked by an orange-colored puzzle piece icon hovering over their hero.
   
As the chosen player attempts to solve a puzzle, the other players which did not enter the white portal must defend against waves of enemies while the water level rises over time. Similar to the [[Spider|Spider's]] web attack, the water will slow the attack rate of hero defenses and slow [[Hero Speed|hero movement]].
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As the chosen player attempts to solve a puzzle, the other players which did not enter the white portal must defend against waves of enemies while the water level rises over time. Similar to the [[Spider|Spider's]] web attack, the water will slow the attack rate of hero defenses and slow [[Hero Speed|hero movement]]. As expected, defenses immune to webbing, like auras and traps suffer no slowdown.
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The puzzle is to follow the path shown briefly. On the first wave, it is three squares deep, and increases by one square per wave. Inside the puzzle cave is a gauge on how deep the water is. There is no ill effect if the gauge fills completely, besides the slowing of players and defenses.
   
 
==Media==
 
==Media==
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==Challenge Details==
 
==Challenge Details==
 
{{Challenge Information
 
{{Challenge Information
|crystals = 1|waves = 12|defense units = 160|level = 45|goblin = .|dark elf archer = .|orc = .|kobold = .|wyvern = .|dark elf mage = .|dark elf warrior = .|spider = .|ogre = .}}
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|crystals = 1|waves = 12|defense units = 160|level = 45|goblin = .|dark elf archer = .|orc = .|kobold = .|wyvern = |dark elf mage = .|dark elf warrior = .|spider = .|ogre = .|reward easy = |reward medium = [[Kraken Fang]]|reward hard = [[Kraken Fang]]|reward insane = Mythical [[Everflame of the Nautilus]]|reward nightmare = Mythical [[Everflame of the Nautilus]]|image = Aquanos.png|fishwyvern = .|sharken = .|reward console medium = [[Kraken Fang]]|reward console hard = [[Kraken Fang]]|reward console insane = [[Everflame of the Nautilus]]}}
 
[[Category:Challenges]]
 
[[Category:Challenges]]
 
[[Category:Aquanos]]
 
[[Category:Aquanos]]
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[[Category:DLC]]
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[[Category:Quest for the Lost Eternia Shards]]

Latest revision as of 23:13, 16 September 2012

Riddleofthedeepcard

The Riddle of the Deep challenge is part of the Quest for the Lost Eternia Shards - Part 3: Aquanos DLC.

The goal of the challenge is for a randomly chosen hero to enter the portal in the middle of the map and solve a puzzle to stop the water from rising.

Gameplay[]

Similar to the Chicken challenge, a player is chosen at random at the start of the map to enter the center white portal and solve a puzzle. A chosen player is marked by an orange-colored puzzle piece icon hovering over their hero.

As the chosen player attempts to solve a puzzle, the other players which did not enter the white portal must defend against waves of enemies while the water level rises over time. Similar to the Spider's web attack, the water will slow the attack rate of hero defenses and slow hero movement. As expected, defenses immune to webbing, like auras and traps suffer no slowdown.

The puzzle is to follow the path shown briefly. On the first wave, it is three squares deep, and increases by one square per wave. Inside the puzzle cave is a gauge on how deep the water is. There is no ill effect if the gauge fills completely, besides the slowing of players and defenses.

Media[]

Riddleofthedeep1

A puzzle being solved by a chosen player.

Challenge Details[]

Recommended Level: 45 Challenge Information
Aquanos
Number of Crystals Number of Waves
Crystal Classic 12
Defense Units Starting Mana
160 N/A
Hazards Mana Per Round
None N/A
Spawn List
Template:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/Enemy
Template:Map information/RewardTemplate:Map information/RewardTemplate:Map information/RewardTemplate:Map information/RewardTemplate:Map information/RewardTemplate:Map information/Reward ConsoleTemplate:Map information/Reward ConsoleTemplate:Map information/Reward ConsoleTemplate:Map information/Reward ConsoleTemplate:Map information/Reward Console
Rewards
PC
Easy Medium Hard Insane Nightmare
Console
Easy Medium Hard Insane Nightmare