Dungeon Defenders Wiki
No edit summary
No edit summary
Line 6: Line 6:
 
Players must capture the enemy Djinn and convert them to their side to build a Djinn Army to combat the enemy waves.
 
Players must capture the enemy Djinn and convert them to their side to build a Djinn Army to combat the enemy waves.
   
{{Map Information Rewards
+
{{Challenge Information
 
|image = Karathiki Jungle.png
 
|image = Karathiki Jungle.png
 
|crystals = 4
 
|crystals = 4

Revision as of 19:02, 30 March 2012

DarkElfWarriorIconHard
PC Only Content
Information on this page is PC specific.
DarkElfWarriorIconHard
Rumbleinthejunglecard

The Rumble in the Jungle challenge is part of the Quest for the Lost Eternia Shards - Part 2: Moraggo Desert Town DLC.

The goal of the challenge is to win the allegiance of the Djinn.

Gameplay

Players must capture the enemy Djinn and convert them to their side to build a Djinn Army to combat the enemy waves.

Recommended Level: 60 Challenge Information
Karathiki Jungle
Number of Crystals Number of Waves
Crystal ClassicCrystal ClassicCrystal ClassicCrystal Classic 14
Defense Units Starting Mana
155 1200
Hazards Mana Per Round
Spikes
Falling Off Ledges
600
Spawn List
Template:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/EnemyTemplate:Map information/Enemy
Template:Map information/RewardTemplate:Map information/RewardTemplate:Map information/RewardTemplate:Map information/RewardTemplate:Map information/RewardTemplate:Map information/Reward ConsoleTemplate:Map information/Reward ConsoleTemplate:Map information/Reward ConsoleTemplate:Map information/Reward ConsoleTemplate:Map information/Reward Console
Rewards
PC
Easy Medium Hard Insane Nightmare
Console
Easy Medium Hard Insane Nightmare