The Servants Quarters is a map from the classic campaign. It is a small map with tight hallways.


The Dark Elf Mages are a major threat on this map. They can hide behind corners while endlessly healing themselves, their allies and reviving skeletons. If left unchecked, these enemies will eventually break through your defenses.

The Dark Elf Archers can also be problematic, as they can easily sneak arrows through narrow gaps to snipe a crystal or defense.

Recommended Level: N/A
Servants Quarters
Servants Quarters
Map Information
Number of Crystals Number of Waves Defense Units Starting Mana
Crystal ClassicCrystal Classic 7 85 350
Hazards Mana Per Round
None 280
Spawn List
GoblinIconHard DarkElfArcherIconHard OrcIconHard KoboldIconHard WyvernIconHard DarkElfMageIconHard DarkElfWarriorIconHard SpiderIconHard DjinnIconNightmare OgreIconHard
Survival Wave 15 Reward
The Deeper Well Foundries and Forges Magus Quarters Alchemical Laboratory Servants Quarters
Castle Armory Hall of Court The Throne Room Royal Gardens The Ramparts
Endless Spires The Summit Glitterhelm Caverns Palantir Oakvale Crossing
DLC Lost Eternia Shards: Mistymire Forest Moraggo Desert Town Aquanos Sky City
Crystalline Dimension
Other DLC: Karathiki Jungle City in the Cliffs Talay Mining Complex The King's Game
PvP/Monster Fest: Frostdale Tree of Life Oasis Shipwreck Ruins
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