Dungeon Defenders Wiki
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(Rewrote paragraph about towers being pushed)
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{{Infobox creature
 
{{Infobox creature
 
| image = image:Spider Queen.png
 
| image = image:Spider Queen.png
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Like every boss, the Spider Queen has a weakness. Although all damage sources deal significantly less damage than their original amount (amount of reduction varies with difficulty setting), it is possible to increase damage done by attacking her crystal core when it is exposed.
 
Like every boss, the Spider Queen has a weakness. Although all damage sources deal significantly less damage than their original amount (amount of reduction varies with difficulty setting), it is possible to increase damage done by attacking her crystal core when it is exposed.
   
Any defenses that are not a [[Huntress]] trap or a [[Monk]] aura will gradually be pushed out of the way by the Spider Queen.
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[[Apprentice]] and [[Squire]] towers can be pushed around by the Spider Queen. [[Huntress]] traps and [[Monk]] auras will not move.
   
=Spider Queen Weakness=
 
 
Killing the spiders she summons causes her to expose the crystal so you can do more damage.
 
Killing the spiders she summons causes her to expose the crystal so you can do more damage.
   
 
[[File:Spider_queen_boss.jpg|thumb|left|292px]]
 
[[File:Spider_queen_boss.jpg|thumb|left|292px]]
 
   
 
{{Creaturemenu}}
 
{{Creaturemenu}}

Revision as of 17:06, 10 February 2012


The Spider Queen is the first boss that is encountered in the Mistymire Forest: Quest for the Lost Eternia Shards Part 1.

Like every boss, the Spider Queen has a weakness. Although all damage sources deal significantly less damage than their original amount (amount of reduction varies with difficulty setting), it is possible to increase damage done by attacking her crystal core when it is exposed.

Apprentice and Squire towers can be pushed around by the Spider Queen. Huntress traps and Monk auras will not move.

Killing the spiders she summons causes her to expose the crystal so you can do more damage.

Spider queen boss