No edit summary |
No edit summary Tag: Visual edit |
||
(25 intermediate revisions by 7 users not shown) | |||
Line 5: | Line 5: | ||
| gender = Male |
| gender = Male |
||
| type = Physical Towers |
| type = Physical Towers |
||
+ | | weapons = [[Squire_Weapons#Swords|Swords/]][[Squire_Weapons#Axes|Axes/]]<br>[[Squire_Weapons#Hammers|Hammers/]][[Squire_Weapons#Shields|Shields/]]<br>[[Squire_Weapons#Gauntlets|Gauntlets]]|special = High HP, |
||
− | | weapons = Swords, Hammers, Axes, Shields, Gauntlets |
||
+ | Equip Shield}} |
||
− | }} |
||
− | <br> |
||
⚫ | |||
⚫ | |||
+ | The '''Squire''' is a warrior hero class. He is one of the four original heroes in ''Dungeon Defenders''. He has the highest base health of all hero classes, but the slowest movement speed. |
||
− | ==Towers== |
||
+ | ==Defenses== |
||
+ | The Squire utilizes physical defenses that deal generic, non-elemental damage. All except the Harpoon Turret have a good amount of health to withstand grounded foes, however they lack attack range and cannot reliably hit flying enemies. This makes them vulnerable to being destroyed or crippled by the four [[Nightmare (Difficulty)|Nightmare]] enemies. |
||
+ | : [[File:Spike Blockade.png|30px|left]] [[Spike Blockade]] – A reinforced blockade that is sure to cause a sharp pain to enemies who touch it. Costs 3 defense units. |
||
− | + | : [[File:Bouncer Blockade.png|30px|left]] [[Bouncer Blockade]] – This spiked blockade thrusts enemies back with ferocious force. Costs 4 defense units. |
|
+ | |||
− | *[[Image:Bouncer_Blockade.png|30px]][[Bouncer Blockade]] - This spiked blockade thrusts enemies back with ferocious force. Uses 4 defence units. |
||
− | + | : [[File:Harpoon Turret.png|30px|left]] [[Harpoon Turret]] – Penetrating its foes, this turret launches deadly arrows that damage rows of enemies at a time. Costs 6 defense units. |
|
+ | |||
− | *[[Image:Bowling_Ball_Turret.png|30px]][[Bowling Ball Turret]] - This stationary turret launches steel balls that bounce off of enemies and surfaces within its sights. Uses 7 defence units. |
||
− | + | : [[File:Bowling Ball Turret.png|30px|left]] [[Bowling Ball Turret]] – This stationary turret launches steel balls that bounce off of enemies and surfaces within its sights. Costs 7 defense units. |
|
+ | |||
+ | : [[File:Slice N Dice Blockade.png|30px|left]] [[Slice N Dice Blockade]] – This monumental blockade takes time to spin up, but it quickly cuts down waves of enemies with its whirling blades. Costs 8 defense units. |
||
==Abilities== |
==Abilities== |
||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
==Weapon Skills== |
==Weapon Skills== |
||
+ | : [[File:General Damage.png|30px|left]] Melee Combo – The Squire can unleash a 4‐hit combo with each attack dealing more damage and range than the previous one except the last hit. |
||
− | + | : [[File:Blocking Resistance.png|30px|left]] Block – The Squire can raise his guard to protect from incoming frontal attacks, drastically reducing the damage he takes from them. However, he cannot move or attack while blocking. |
|
+ | : If the damage reduction exceeds 100%, the defender will be healed. |
||
− | *[[File:Blocking Resistance.png|30px]] Block ‐ The Squire can raise his guard to protect from incoming frontal attacks, drastically reducing the damage he takes from them. However, he cannot move or attack while blocking. |
||
{{Squire Costumes}} |
{{Squire Costumes}} |
||
− | ==Trivia |
+ | ==Trivia== |
− | In the game's source code, a hidden function to |
+ | * In the game's source code, a hidden function to auto-create characters was made, with 1 class for each class, the name for the Squire class character is "SirDave," found in DunDefHeroManager.uc. |
+ | |||
+ | * It appears that the Squire is in his underwear in his overall appearance. The Tavernkeep insists that someone should buy him some pants. The unlockable costume "Pants" gives the Squire leggings armor. |
||
==Gameplay Trailer== |
==Gameplay Trailer== |
||
⚫ | |||
− | |||
− | |||
⚫ | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{heromenu}} |
{{heromenu}} |
||
[[Category:Heroes]] |
[[Category:Heroes]] |
||
+ | [[Category:Squire]] |
Revision as of 17:41, 20 September 2020
|
A brave knight‐in‐training, the Squire upholds the honor and nobility of his kingdom with every slice of his blade. Building defenses of brute force, the Squire prefers melee weapons as his instruments of justice. Bludgeoning spikes and whirling blades unleash the rage he bestows upon his foes.
The Squire is a warrior hero class. He is one of the four original heroes in Dungeon Defenders. He has the highest base health of all hero classes, but the slowest movement speed.
Defenses
The Squire utilizes physical defenses that deal generic, non-elemental damage. All except the Harpoon Turret have a good amount of health to withstand grounded foes, however they lack attack range and cannot reliably hit flying enemies. This makes them vulnerable to being destroyed or crippled by the four Nightmare enemies.
- Spike Blockade – A reinforced blockade that is sure to cause a sharp pain to enemies who touch it. Costs 3 defense units.
- Bouncer Blockade – This spiked blockade thrusts enemies back with ferocious force. Costs 4 defense units.
- Harpoon Turret – Penetrating its foes, this turret launches deadly arrows that damage rows of enemies at a time. Costs 6 defense units.
- Bowling Ball Turret – This stationary turret launches steel balls that bounce off of enemies and surfaces within its sights. Costs 7 defense units.
- Slice N Dice Blockade – This monumental blockade takes time to spin up, but it quickly cuts down waves of enemies with its whirling blades. Costs 8 defense units.
Abilities
- Circular Slice – Unleash a devastating 360‐degree circular assault against all enemies around you. This spin attacks hits twice and has a 3-second cooldown.
- Blood Rage – Rage courses through your veins causing you to dramatically enhance your speed and damage while active. This ability drains the Squire's mana very quickly while active.
Weapon Skills
- Melee Combo – The Squire can unleash a 4‐hit combo with each attack dealing more damage and range than the previous one except the last hit.
- Block – The Squire can raise his guard to protect from incoming frontal attacks, drastically reducing the damage he takes from them. However, he cannot move or attack while blocking.
- If the damage reduction exceeds 100%, the defender will be healed.
Squire's Costumes
- Bunny Costume
- Death Knight Costume
- Legendary Knight Costume
- Mitt Costume
- Mrs. Santa Costume
- Pants Costume
- Pirate Costume
- Turkey Costume
- Tycho Costume
- Super Legendary Knight Costume
Redux Costumes
- Super Legendary Crystal Knight
Trivia
- In the game's source code, a hidden function to auto-create characters was made, with 1 class for each class, the name for the Squire class character is "SirDave," found in DunDefHeroManager.uc.
- It appears that the Squire is in his underwear in his overall appearance. The Tavernkeep insists that someone should buy him some pants. The unlockable costume "Pants" gives the Squire leggings armor.