The Strength Drain Aura is a Monk defense that reduces the damage dealt by all enemies inside it (bosses included) to a listed percentage. On PC, it also disables elemental affinities.
This aura is generally not required on Easy/Normal/Hard difficulties where tower health is sufficiently high; there are usually far better uses of 5 Defense Units. On Insane difficulty and above however, this aura can be very helpful in protecting heroes and physical defenses from the stronger monsters, including bosses.
On PC, Strength Drain Auras are often combined with Ensnare and Electric Auras to form the widely-used three-aura stack. Because they have less than half the lifespan of the other two auras, frequent repairs may be needed to keep Strength Drains alive.
Notes[]
- While the Strength Drain Aura's potency caps at 20% enemy strength, this limit is unachievable on Nightmare and Ruthless/Ascension difficulty without a Monk's Tower Boost. A respectable value of 25% is possible with ~2,900 Defense Damage and a fully-upgraded Buff Beam.
Stat Scaling[]
*Stats taken without upgrades or extra buffs.
Health[]
*All auras have 15% shorter lifespans on Nightmare and Ascension.
Aura Lifespan | Max Health |
---|---|
0 | ??? (Base) |
1 | ??? |
2 | ??? |
Potency[]
Aura Effect Strength | Enemy Strength |
---|---|
0 | ? (Base) |
1 | ? |
? | 20% (Cap) |
To counteract the Strength Drain Aura's 0.75x potency factor on Nightmare and Ruthless/Ascension, more Aura Effect Strength is needed. It is impossible to reach this aura's potency cap on those difficulty levels, without external buffs. ...
Range[]
*All auras have 30% less range on Nightmare and Ascension.
Aura Radius | Range |
---|---|
0 | ? (Base) |
1 | ? |
Version History[]
PC (Vanilla)[]
- 7.30: Now also disables elemental affinities.