"In retribution for the Sky O' Love, the Heroes have staked out the Temple O' Love and are now determined to prevent the gender mobs from pairing up, at any cost!"
The goal of the challenge is similar to that of Sky O' Love, but instead of making pairs players must prevent the boy and girl monsters from pairing up. Djinns and Mini Ogres will also spawn constantly on all waves.
There are three monster spawn zones on either side of the map; the girls spawn on the west side of the map and the boys spawn on the east side. Your mission is to prevent the monsters with opposite genders from pairing up with one another. You'll fail the challenge if enough monsters slip through your defenses and manage to pair up.
Once the wave starts all of the enemies (both girls and boys) will start spawning amass. While they won't all spawn at the same time, they will spawn in rather large groups ready to push through your defenses.
Each wave only spawns one kind of monster that has a gender; with each passing wave this kind of monster changes.
|10||Dark Elf Warriors|
|11||Crystalline Squires & Huntresses|
|11 - Boss||All above enemy types, except antiheroes.|
Each wave also spawns Djinns and Mini Ogres; they don't show up in the summary which shows which monsters will spawn the next wave. The reason for that is that they will spawn non-stop and therefore they will not count towards your kill count needed to complete the wave. The wave itself is over when all of the gender mobs are killed or paired up. Any remaining Djinns and Mini Ogres die at the end of each wave.
The final wave (the Boss Wave) consists of several crystalline Squires and Huntresses who are trying to pair up. When you finish them off the bosses will spawn: two Mega Cupids. As with any other boss fight, there'll be a continuous spawn of other monsters.
The item rewards include several random weapons and armor plus an accessory: either a Bow or Top Hat (which occupies the brooch/hat inventory slot when equipped). If the secret puzzle is completed, all players will receive a second accessory.
Until it was patched, players who joined in during the final wave would receive accessories at the end. This exploit allowed those using a controller emulator to get more rewards, without making the final wave and boss fight harder.
|Recommended Level: 70||Challenge Information|
|Number of Crystals||Number of Waves|
|Defense Units||Starting Mana|
|Hazards||Mana Per Round|