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Thorn Shot is an offensive Hermit ability. It shoots 5 wall- and enemy-piercing thorns in an erratic spread, dealing generic damage on-hit, followed by 5 potent ticks of poison overtime.
All damage dealt is based on the Melee Damage (base/primary damage) of the user's weapon, their Hero Damage and this ability's stat (Ability1).
Multiplier Scaling[]
- Thorn Shot deals a base 21 generic damage per projectile and 187 poison damage per DoT tick.
| Stat Value | From Hero Damage | From Ability 1 | |
|---|---|---|---|
| 0 (Base) | 1.0 | 1.0 | |
| 1 | ? | ? | ? |
Notes[]
Version History[]
Vanilla[]
- 9.2.0: Introduced.

