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Thorn Shot is an offensive Hermit ability. It shoots 5 wall- and enemy-piercing thorns in an erratic spread, dealing generic damage on-hit, followed by 5 potent ticks of poison overtime.

All damage dealt is based on the Melee Damage (base/primary damage) of the user's weapon, their Hero Damage and this ability's stat (Ability1).

Multiplier Scaling[]

  • Thorn Shot deals a base 21 generic damage per projectile and 187 poison damage per DoT tick.
Stat Value From Hero Damage From Ability 1
0 (Base) 1.0 1.0
1 ? ? ?

Notes[]

Version History[]

Vanilla[]

  • 9.2.0: Introduced.